Another short by blizzard, and this one is just as awesome.
Blizzard does it again. A very fun and appealing short.
I been wanting to see this short by Master animator Richard Williams. I only have one word to describe it. WOW!!!
AHHH the short was removed!!
I really enjoy Aaron Blaise videos on youtube the knowledge he shares are awesome. I haven’t had the pleasure to go through any of his courses he sells at his website. This one I might get, it looks really interesting.
Ok… only two trailers. The end makes it a winner 😀
The day of the trailers, trailer one. Got to see this one
Very good tips!!!
These two posts are a very good read about the subject of poses and posing.
My next book to read will probably be this one.
I really hope this tool is released soon. Shelfs are killing me.
Happy Leap-Day! This month’s tool is a collection of lots of little tools for editing animation curves. It’s not too flash, but I’m hoping to make up for that with volume. It’s divided into 6 sections: for offsetting, cutting, scaling in time, scaling value, clamping values, and clean-up. Each section is a tab with it’s own options and info, it all looks a bit busy for a UI but hopefully it will be self-explanatory. The workflows promoted by this tool are all about editing animation curves as a whole, rather than individual keys. Maya doesn’t have great workflows for editing large numbers of keys, for example offsetting all the animation in your scene. There can be a lot of room for error in finding your keys, selecting them all, and then editing them in a precise way. For a long time I had a bunch of little code snippets lying around for doing these sort of operations, and this tool is a way to finally bring them all together and polish them up in one place. Many of the operations
I been searching for a tool like this one. Happy day!
Source: Morgan Loomis
Really nice article you should read if you are interested in the art of acting.
After reading the book Cartoon Character Animation with Maya: Mastering the Art of Exaggerated Animation
I wanted to try out different techniques for animating a cartoony shot. At work I always animate a lot of “realistic” type of animation.
It was really fun to do something different. I highly recommend the book btw.
I will start uploading more and more shot’s, especially shot’s I’ve done at work. Thinking of updating my Demo reel too, the one that I have now is really outdated.
Really interesting, I am really glad to see more personality is thought of even when doing a locomotion set for a character.
New trailer for the new jungle book movie. So much awesome creature animation!
I am currently animating a very cartoony shot. Were I am trying out different techniques like smear frames, multiples, staggers and motions lines in 3D. But a lot of my research comes from 2D cartoons This video is very inspiring.
Great short that is really touching.
Great change to win what seems to be an awesome book about the art of animation.